This scene was modeled in 3D Studio Max and textured in Photoshop and Substance. The scene was assembled in UE4 4.12 using modular pieces. The columns, windows, walls, and trim are all modular. The materials are meshpainted. The Ivy was created using the Ivy plugin for Max. You can find the plugin at The scene took me two weeks to create from start to finish. A total of 20 to 30 hours.